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Please note: Before viewing these advanced rules you should be familiar with the basic rules and how to setup a game.
You may wish to also view our brief explanation of the game controls...
Advanced FISA rules
Penalties
- Warnings (Crutchsulbum) - Some penalties (normally protocol penalties) do not cost the player a die but may result in a Crutchsulbum (or warning) being issued. If a player receives 3 Crutchsulbum they will immediately forfeit a die and a new round is commenced.
- Lost Die - one die is removed from the offending player and if in a bidding round, the round ends and the next round begins. The player who lost the die makes the first bid. When a player has lost all their die they are out. Play passes to the consecutive player.
Titles and honours
Honours in Perudo Santaba are reflected through the colour of a players beaker. The Santaba world champion for instance is entitled to use the famed 'Tazza dei Pochi' for rolling; the golden beaker originally presented to
Andre Timotei in 1871 by the Betrelli Goldsmith dynasty. The beaker has many myths and tales associated with it, but most intriguingly it is known to have an inscription upon its base that is said to reveal a great wisdom. The text of the inscription is a closely guarded secret known only to
its past and present holders; cup-holder is the operative word as Primosantabas are careful to do exactly that, to keep the inscription covered at all times when in tournament. A player using a black cup in a game or tournament is called the Santaba. To become Santaba a player must win three *consecutive* games or must win a single game but have all five dice intact at the end of the game.
On a tournament level play continues until a finalist has won a demanding three games consecutively or wins a game outright with all five dice intact; this is no mean feat, so when you see a player with a black cup in a tournament you know they're pretty good! The rule also extends to informal matches; players who regularly compete with each other, even on an informal or purely social basis, will have their own Santaba amongst them. Whether for fun, fame or fortune, the rule is the same, only the Santaba may play the black cup.
- Primosantaba - The champion of champions. The current holder of the FISA World championships Santaba title (not to be confused with the current FISA #1 seed who may or may not be the same champion).
- Losperma Grande - The FISA No. 1 seed (though not necessarily the Primosantaba)
- Santapadre - A former or current Santaba world champion and as such a member of the 'Cerchio del saggio' (The circle of the wise)
- Santaba - A current holder of the Black Cup. A title not just reserved for FISA games but used at a club or social level too. At any regularly meeting Santaba table, there will be normally be a Santaba present.
Saluting
It is an essential part of Santaba etiquette to salute a player with higher standing before play. Before play begins players are required to 'salute' their 'betters' with the phrase 'Contemplarturi te saluttant'. Failure to do so in tournament will result in an immediate Crutchsulbum being issued.
In modern FISA games the call of 'Disbak' is used when a player feels that they should have been saluted and have not been. In FISA tournaments a player with a lower FISA ranking must ensure they salute a player with a higher ranking or they risk this call and a Crutchsulbum penalty.
A player with a higher standing need not salute a lower-ranked player, if they choose to do so it is considered a great honour and is used sparingly, normally only in recognition of great play.
For novice players the rule is clear, *always* salute *all* players!
Rules and calls
- Doodoo - call Doodoo (literally meaning 'breath that smells of rotten fruit') if you believe a players' bid is insufficient. A false call of Doodoo loses a die. With a correct call the bluffing player loses a die
- Calzone - you may call Calzone in the round immediately after you have lost your penultimate die and have one die left. Calzone may only be called by each player once in any game. In a calzone round, aces are not wild and players with more than one die may not deviate from the face-value called or they expose themselves to a call of Tabba. Only players with one die in play may change the face-value bid.
- Dropsi - if a player drops a die on the floor or inadvertently rolls their die off the table (even if they catch it before it hits the floor) the die is forfeit. Any form of interference with a die (e.g touching a rolling die, rolling a cocked die etc) is considered to constitute 'Dropsi'. Play resumes as if the offending player had lost a round.
- Jonti - a call of Jonti can be made when a player who you do not immediately follow in the turn-order, makes a bid which you believe is perfectly correct. The round finishes with this call; if the caller is correct they regain a die (only if they had less than 5 die), otherwise they lose a die
- Tossa - call Tossa if you believe a player has not shaken before rolling. A correct call will pass a warning to the offending player, a false call will incur a warning to the caller.
- Disbak - call Disbak if you believe some players who should have honoured you did not (eg if you are a Perudo Santaba or *the* Primosantaba and they are of lesser standing in the Perudo Santaba community). A correct or false call result in a warning for the offending player.
- Tabba - Call a 'Tabba' when a player has broken the rules of a 'Calzone' round by deviating from the Calzone dice value. In a Calzone 'round' players must only increase the *quantity* of dice in their call and must not change the face-value - if a correct call, the player making the mistake (ie making the 'Tabba') will immediately lose the round. An inappropriate call will incur a warning.
- Objecta - if you have been nudged by another player call Objecta. A correct call will administer a warning to the nudging player, an incorrect call will earn you a warning.
- Oddball - if a player makes an invalid bid (ie the dice face-value or quantity does not reach the required level) call oddball. The player will receive a warning and be forced to submit a new bid
Bids:
- Dogspangle - an opening gambit of double six - a classic bid eponymous with its originator, that celebrated Perudo Santaba hotwire Richard Dogspangle
- Advanced Dogspangle - a modern variation of a classic bid - an accelerated opening bid of triple six
- Jaydee - another classic opening bid, this time of a single two. Often used to express contrition after challenging a player in a blunt or crass way, or to show you have been overwhelmed or even badly injured by the events of a previous round. Named after the great player Jaydee Jaipiveedy (generally regarded as Perudo Santaba's equivalent to Petrosian) he employed this, his favourite bid, as a purely cautionary opening.
- Aced - three aces - coined by the great man Dogspangle and first played by Jaydee Jaipiveedy in the classic Rome 1907 championships against him, a call of three aces is just as powerful today as it was then
- Blues - following the "Great Dispute" of 1856, a row that divided the Perudo Santaba community until the "Great Resolution" of 1857, the Blues bid was introduced to tournament play to allow players to convert a preceeding call in to an ace call in the breath of a single syllable
- Teknarav - a favourite play of Beanise Teknarav; a re-conversion from the lows of the blues to the high octane excitement of a high face-value game
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